本文描述一个可定制的Label控件,该控件可以透明背景色。
透明控件有十二个增加的属性:
# BackColor - 控件的背景色
# Opacity - 0到255,混合控件背景的alpha值
# Radius - 边框圆角半径
# ShapeBorderStyle - 控件外边框的风格
# BorderColor - 控件外边框的颜色
# Caption - 控件文字
# Font - 字体
# Forecolor - 字体颜色
# TextAlign - 对齐方式(只在字体不移动情况下起作用)
# Moving - 移动字体(None, RightToLeft, DownToUp, LeftToRight, UpToDown).
# MovingActive - 字体是否开始移动
# DimmedColor - 当鼠标移动到字体上的字体颜色

OnPaint 方法调用了三个简单的方法:DrawBorder, DrawLabelBackground, DrawText.
protected override void OnPaint(PaintEventArgs e)
{
SmoothingMode sm = e.Graphics.SmoothingMode;
e.Graphics.SmoothingMode = SmoothingMode.AntiAlias;
if (_borderStyle == ShapeBorderStyles.ShapeBSFixedSingle)
DrawBorder(e.Graphics);
DrawLabelBackground(e.Graphics);
DrawText(e);
e.Graphics.SmoothingMode = sm;
}
DrawBorder 方法:
private void DrawBorder(Graphics g)
{
Rectangle rect = this.ClientRectangle;
rect.Width--;
rect.Height--;
using (GraphicsPath bp = GetPath(rect, _radius))
{
using (Pen p = new Pen(_borderColor))
{
g.DrawPath(p, bp);
}
}
}
DrawLabelBackground 方法:
private void DrawLabelBackground(Graphics g)
{
Rectangle rect = this.ClientRectangle;
iRect = rect;
rect.X++;
rect.Y++;
rect.Width -= 2;
rect.Height -= 2;
using (GraphicsPath bb = GetPath(rect, _radius))
{
using (Brush br = new SolidBrush(
Color.FromArgb(_opacity, _backColor)))
{
g.FillPath(br, bb);
}
}
}
被DrawBorder 和DrawLabelBackground调用的GetPath 方法:
protected GraphicsPath GetPath(Rectangle rc, int r)
// Build the path with the round corners in the rectangle
// r is the radious of rounded corner.
{
int x = rc.X, y = rc.Y, w = rc.Width, h = rc.Height;
r = r << 1;
GraphicsPath path = new GraphicsPath();
if (r > 0)
// If the radious of rounded corner is greater than one side then
// do the side rounded
{
if (r > h) { r = h; }; //Rounded
if (r > w) { r = w; }; //Rounded
path.AddArc(x, y, r, r, 180, 90); //Upper left corner
path.AddArc(x + w - r, y, r, r, 270, 90); //Upper right corner
path.AddArc(x + w - r, y + h - r, r, r, 0, 90); //Lower right corner
path.AddArc(x, y + h - r, r, r, 90, 90); //Lower left corner
path.CloseFigure();
}
else
// If the radious of rounded corner is zero then the path is
// a rectangle
{
path.AddRectangle(rc);
}
return path;
}
DrawText 方法:
protected void DrawText(PaintEventArgs pe)
{
//This is a workaround to get MeasureString to work properly
//pe.Graphics.TextRenderingHint = TextRenderingHint.AntiAlias;
SizeF sz = pe.Graphics.MeasureString(_text, base.Font);
switch (_moving)
{
case MoveType.None:
NoMove();
break;
case MoveType.RightToLeft:
MoveRightToLeft();
break;
case MoveType.DownToUp:
MoveDownToUp();
break;
case MoveType.LeftToRight:
MoveLeftToRight();
break;
case MoveType.UpToDown:
MoveUpToDown();
break;
}
//Rectangle bounds for the text
txtRect = new Rectangle(this.pointX, this.pointY,
(int)sz.Width + 1, (int)sz.Height);
//If the mouse is passing over the text it is selected and will be dimmed
//otherwise nothing.
Brush brText = new SolidBrush(base.Fprotected void NoMove()
{
//Align text
switch (_textAlign)
{
case TextAlignment.Left:
pointX = (int)this.iRect.X;
break;
case TextAlignment.Center:
pointX = (this.iRect.Width - this.txtRect.Width) / 2;
break;
case TextAlignment.Right:
pointX = (this.iRect.Width - this.txtRect.Width);
break;
}
pointY = (this.iRect.Height - this.txtRect.Height) / 2;
}
protected void MoveRightToLeft()
{
if (pointX < -this.txtRect.Width)
{ pointX = this.iRect.X + this.iRect.Width; }
else
{ pointX -= 2; }
pointY = (this.iRect.Height - this.txtRect.Height) / 2;
}
protected void MoveDownToUp()
{
pointX = (this.iRect.Width - this.txtRect.Width) / 2;
if (pointY < -this.txtRect.Height)
{ pointY = (int)this.iRect.Y + this.iRect.Height; }
else
{ pointY -= 2; }
}
protected void MoveLeftToRight()
{
if (pointX > this.iRect.X + this.iRect.Width)
{ pointX = this.iRect.X - this.txtRect.Width; }
else
{ pointX += 2; }
pointY = (this.iRect.Height - this.txtRect.Height) / 2;
}
protected void MoveUpToDown()
{
pointX = (this.iRect.Width - this.txtRect.Width) / 2;
if (pointY > this.iRect.Y + this.iRect.Height)
{ pointY = (int)this.iRect.Y - this.iRect.Height; }
else
{ pointY += 2; }
}
oreColor); Brush brTextDimmed = new SolidBrush(_dimmedColor); if (_isSelected) pe.Graphics.DrawString(_text, base.Font, brTextDimmed, txtRect); else pe.Graphics.DrawString(_text, base.Font, brText, txtRect); }
针对不同移动类型的NoMove(), MoveRigntToLeft(), MoveDownToUp(), MoveLeftToRight() 和 MoveUpToDown()方法。
protected void NoMove()
{
//Align text
switch (_textAlign)
{
case TextAlignment.Left:
pointX = (int)this.iRect.X;
break;
case TextAlignment.Center:
pointX = (this.iRect.Width - this.txtRect.Width) / 2;
break;
case TextAlignment.Right:
pointX = (this.iRect.Width - this.txtRect.Width);
break;
}
pointY = (this.iRect.Height - this.txtRect.Height) / 2;
}
protected void MoveRightToLeft()
{
if (pointX < -this.txtRect.Width)
{ pointX = this.iRect.X + this.iRect.Width; }
else
{ pointX -= 2; }
pointY = (this.iRect.Height - this.txtRect.Height) / 2;
}
protected void MoveDownToUp()
{
pointX = (this.iRect.Width - this.txtRect.Width) / 2;
if (pointY < -this.txtRect.Height)
{ pointY = (int)this.iRect.Y + this.iRect.Height; }
else
{ pointY -= 2; }
}
protected void MoveLeftToRight()
{
if (pointX > this.iRect.X + this.iRect.Width)
{ pointX = this.iRect.X - this.txtRect.Width; }
else
{ pointX += 2; }
pointY = (this.iRect.Height - this.txtRect.Height) / 2;
}
protected void MoveUpToDown()
{
pointX = (this.iRect.Width - this.txtRect.Width) / 2;
if (pointY > this.iRect.Y + this.iRect.Height)
{ pointY = (int)this.iRect.Y - this.iRect.Height; }
else
{ pointY += 2; }
}
鼠标经过控件上文字的触发:
protected override void OnMouseEnter(EventArgs e)
{
base.OnMouseEnter(e);
_isSelected = true;
this.Invalidate();
}
protected override void OnMouseLeave(EventArgs e)
{
base.OnMouseLeave(e);
_isSelected = false;
this.Invalidate();
}
组件还使用了一个定时器更新或失效Draw 事件OnPaint.
private void timer1_Tick(object sender, System.EventArgs e)
{
this.Update();
this.Invalidate();
}